Note
Pitch types — quick capture
· Source: YouTube pitch-types breakdown
baseball
Quick capture, may be rough or incomplete.
Quick capture, not a polished post. Mostly for my own recall.
Fastballs: cutter, four-seam, sinker
Four-seam
- Power pitch. Higher slot + higher RPM + better spin direction = more IVB, fights gravity.
- Batters expect drop, swing under it.
Cutter
- Slower four-seam, rotated spin. Wants a slight miss — too much movement is bad.
- Lefty ground-ball pitch.
Sinker
- True sinker (pronation run) vs. seam-shifted wake (for guys without good pronation).
- ~Four-seam velo. Gets ground balls, not whiffs. Righty counterpart to the cutter.
Breaking: curveball, slider family
- Magnus effect. Not hidden out of the hand — deception is break relative to fastball.
Curveball
- Much slower. Supination + grip for topspin.
Gyroslider vs. sweeper = spin efficiency
- Gyro: ~zero efficiency, football spin, tunnels with fastball, more drop.
- Sweeper: supination + sidespin, sharp glove-side, more lateral.
Offspeed: splitter, changeup, forkball
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All similar. Deception over raw movement.
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Splitter: no tell out of hand, sharp down + arm-side. More fingers = friction = kills spin. Beats flat swings; worse vs. Bellinger/Ohtani/Judge-type paths.
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Changeup: slower sinker, much lower spin rate.
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Forkball: wide-split splitter. Slower, less spin, more drop — but recognizable, poor command, hard to tunnel. Trades tunnel for break.
Knuckleball — specialists only
- Seams steer it through the air. When it doesn’t move, it’s a 75 mph BP fastball.
