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Pitch types — quick capture

· Source: YouTube pitch-types breakdown
baseball

Quick capture, may be rough or incomplete.

Quick capture, not a polished post. Mostly for my own recall.

Fastballs: cutter, four-seam, sinker

Four-seam

  • Power pitch. Higher slot + higher RPM + better spin direction = more IVB, fights gravity.
  • Batters expect drop, swing under it.

Cutter

  • Slower four-seam, rotated spin. Wants a slight miss — too much movement is bad.
  • Lefty ground-ball pitch.

Sinker

  • True sinker (pronation run) vs. seam-shifted wake (for guys without good pronation).
  • ~Four-seam velo. Gets ground balls, not whiffs. Righty counterpart to the cutter.

Breaking: curveball, slider family

  • Magnus effect. Not hidden out of the hand — deception is break relative to fastball.

Curveball

  • Much slower. Supination + grip for topspin.

Gyroslider vs. sweeper = spin efficiency

  • Gyro: ~zero efficiency, football spin, tunnels with fastball, more drop.
  • Sweeper: supination + sidespin, sharp glove-side, more lateral.

Offspeed: splitter, changeup, forkball

  • All similar. Deception over raw movement.

  • Splitter: no tell out of hand, sharp down + arm-side. More fingers = friction = kills spin. Beats flat swings; worse vs. Bellinger/Ohtani/Judge-type paths.

  • Changeup: slower sinker, much lower spin rate.

  • Forkball: wide-split splitter. Slower, less spin, more drop — but recognizable, poor command, hard to tunnel. Trades tunnel for break.

Knuckleball — specialists only

  • Seams steer it through the air. When it doesn’t move, it’s a 75 mph BP fastball.